This week with the little time I've had, I've mainly focused on
getting the facial parts of the head in place with shaders and so on.
New
eyeball models were put together with slight changes to proportions of
the iris etc to a level I felt looks slightly better than earlier
versions I'd done. I've gone through in excess of 5 lighting rig set-ups
to check shaders work correctly in both light and dark situations, they
were fairly close but didn't pop as much in daylight, so a happy medium
has been found, so they can also work well in less contrasty
environments as seen here.
Put this render and post together
today, was kinda happy with the look so thought I'd share. Some subtle
overlays, dust on lens etc....
More ( hopefully finished bust ) next week...
Showing posts with label synthetic. Show all posts
Showing posts with label synthetic. Show all posts
Sunday, 10 February 2013
Sunday, 3 February 2013
Navigators
Something I'm working up for the Navigators ( pilots ) of the craft.
Navigators although reminiscent of humans are not. The sport in its early stages went through seasons of purely functional robotic pilots but it was found that audiences couldn't relate to this setup, the governing bodies of the sport made a descicion to insert synthetic humans as navigators for onlookers to relate to in an easier fashion. In doing so the rules changed, craft were no longer rigged with thousands of sensors and piloting software to tune, instead this is now all installed into the navigators ( the link between craft and engineers ).
Rules also stipulate that each navigator must have dual 'Black Boxes' installed, aiding in investigation of several catastrophic incidents.
As technology was ripped away from the craft themselves, hardware and software in navigators surpassed everyones expectations, once again the 'pilots' were the stars, although not human, some becoming household names and flagships for sponsors and advertsing.
All work in progress....
Navigators although reminiscent of humans are not. The sport in its early stages went through seasons of purely functional robotic pilots but it was found that audiences couldn't relate to this setup, the governing bodies of the sport made a descicion to insert synthetic humans as navigators for onlookers to relate to in an easier fashion. In doing so the rules changed, craft were no longer rigged with thousands of sensors and piloting software to tune, instead this is now all installed into the navigators ( the link between craft and engineers ).
Rules also stipulate that each navigator must have dual 'Black Boxes' installed, aiding in investigation of several catastrophic incidents.
As technology was ripped away from the craft themselves, hardware and software in navigators surpassed everyones expectations, once again the 'pilots' were the stars, although not human, some becoming household names and flagships for sponsors and advertsing.
All work in progress....
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