This week with the little time I've had, I've mainly focused on
getting the facial parts of the head in place with shaders and so on.
New
eyeball models were put together with slight changes to proportions of
the iris etc to a level I felt looks slightly better than earlier
versions I'd done. I've gone through in excess of 5 lighting rig set-ups
to check shaders work correctly in both light and dark situations, they
were fairly close but didn't pop as much in daylight, so a happy medium
has been found, so they can also work well in less contrasty
environments as seen here.
Put this render and post together
today, was kinda happy with the look so thought I'd share. Some subtle
overlays, dust on lens etc....
More ( hopefully finished bust ) next week...
Showing posts with label craft. Show all posts
Showing posts with label craft. Show all posts
Sunday, 10 February 2013
Saturday, 21 January 2012
The beginnings of something new.
I am planning on working on something that will span probably up to 18-24 months, I'm not going to go into what it is right now and will involve me learning a shed load of new stuff (WIN!!) to get what I want done, I've always got ideas, and this time want to carry it off into a large personal project, It will involve vehicles, of all sorts, large and small environments, simple, clever animations ( I'm no good at animating ) and generally will make the most of what I feel I can do well ( play to your strengths! ), oh and lots of After Effects work, here's a craft I am working up at present, I wanted to some some rough renders and post to see how much detail I should go into in the fast moving shots. Also couldn't resist playing around with some various materials for a little teaser to the final ship. All placeholder materials for tests, during the coming months I'll hopefully have designed various grades for differing moods for the final idea. I'll keep you posted. Inspired by a side sketch in Scott Robertson's 'Lift Off' book.
The name Aquila Audax comes from a black feathered bird of prey by the way, a little insight into where this may go.
The name Aquila Audax comes from a black feathered bird of prey by the way, a little insight into where this may go.
Labels:
3d,
3ds,
animation,
craft,
project,
sci fi,
scott robertson,
ship,
short,
teaser,
vehicle,
wipeout
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